Rumpun Penelitian Bidang Komputer
Rumpun penelitian bidang komputer pada jurnal penelitian https://icic-aptikom.org/2020/ adalah sebagai berikut:
Computer Science / Informatics. Rumpun pada penelitian nya adalah:
Computer Engineering and Computer Systems. Rumpun pada penelitian nya adalah
Mobile Multimedia. Rumpun penelitian nya adalah:
Software Engineering. Rumpun penelitian nya adalah:
Information Systems, Information Technology, and Information Management. Rumpun penelitiannya adalah:
Computer Science / Informatics. Rumpun pada penelitian nya adalah:
- An algorithm, Data Compression,
- Image Processing,
- Network Security and Cryptography,
- Mobile Computing,
- Artificial Intelligence and Machine Learning,
- Knowledge Discovery and Data Mining,
- Machine Learning,
- Computer Security,
- Computer Vision,
- Combinatorial,
- Pervasive Computing,
- Ubiquitous Computing,
- Context-Aware Computing,
- Cloud Computing,
- Maritime Informatics.
Computer Engineering and Computer Systems. Rumpun pada penelitian nya adalah
- Wireless and Sensor Devices,
- Mobile and Ubiquitous Computing,
- Virtual Reality and Visualization,
- Biomedical Informatics and Computation,
- Information and It's Technical Education,
- Computer Architecture,
- Parallel and Distributing Computing,
- High-Performance Computing,
- Autonomic and Trusted Computing,
- Routing and Internetworking,
- Wireless Sensor Network,
- Embedded System,
- Real-Time Design,
- Internet of Things.
Mobile Multimedia. Rumpun penelitian nya adalah:
- Mobile Multimedia Platforms,
- Mobile Multimedia Applications and Services,
- Mobile Multimedia Communications,
- Mobile and Multimedia Markets and Business Models,
- Mobile Aware Applications,
- Mobile CSCW (Computer Supported Cooperative Work),
- Mobile Multimedia Interfaces,
- Mobile Multimedia Network Traffic Engineering,
- Mobile Multimedia Software Architectures,
- Mobile Operating Systems.
Software Engineering. Rumpun penelitian nya adalah:
- Software Engineering and Knowledge Engineering,
- Dependability and Reliability,
- Ontology Web and Knowledge Management,
- Maintenance and Reserve Engineering,
- Formal Methods and Theories,
- Applications and Tools,
- Verification Validation Testing and Analysis,
- Component-Based Development and Reuse,
- Service-Oriented Computing,
- Modern Development Methods,
- Global Software Engineering Projects,
- Application Tuning for Performace,
- Mobile Social Media,
- Industry-Academia Collaboration,
- Entrepreneurship and Software Business.
Information Systems, Information Technology, and Information Management. Rumpun penelitiannya adalah:
- IS Strategy Governance and Sourcing,
- Human-Computer Interaction,
- Economics and Value of IS and Information System in Accounting,
- e-Commerce and m-Commerce,
- Crowdsourcing and Information Retrieval (Big Data),
- ICT in Education, Managing IS Projects and IS Development,
- Advancing Theories and Theorizing in IS Research,
- Business Analytics and Decision Support,
- Digital Health Initiatives,
- Diversity and Inclusion in the IT Workforce,
- Information Systems as a Global Gateway,
- Information Systems in Developing Countries: Making a World of Difference,
- IS Adoption and Diffusion,
- IT Governance and Business-IT Alignment,
- Managing Organizational and IS/IT Competencies in the Enterprise Systems Environment,
- Methods Tools and Human Factor in IS/IT Management,
- Social Media in Business and Society,
- Value-Based ICT Innovation and Sustainably Digital.